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Mnemoscene will be an engine for creating RPGs with unusual narrative vitality. It will allow the story to 'remember' incidental activities by the player, relationships between characters; to track those events and allow story elements to occur when the characters are ready for them … and maybe even to allow the characters to act outside the player's purview.

Emergence is the first planned game for Mnemoscene, though a Card Shark Engine for iOS may come first to prototype the narrative engine.

mnemoscene/start.txt · Last modified: 2016/12/28 17:14 (external edit)